ComfyUI-BadmanNodes

ComfyUI-BadmanNodes
★ 3

图像混合数学运算字符串处理色彩工具
ComfyUI-BadmanNodes 提供一组实用工具节点,扩展基础节点功能:ImageBlend、Int Math、字符串、色彩生成、通配器、潜在噪声掩模与三帧转视频等,提升工作流效率。
💡 在ComfyUI中快速扩展基础节点以简化图像和视频处理流程。
🍴 4 Forks💻 Python🔄 2025-11-12
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https://pan.quark.cn/s/79aaff81621b
📦 requirements.txt
numpy
opencv_python
opencv_python_headless
Pillow
torch
torchvision
scikit-image
📄 README

Badman Utiliity Nodes

A small collection of Utility and quality of Life Nodes developed to aid me in my workflows. Nothing special and nothing crazy, just extending certain functionalities of base nodes.

Files

BadmanCLIPTextEncodeSDXLRegion : SDXL conditioning Node intended for use with CutOff, sadly SDXL does not do too well with CutOff.

ImageBlend(Badman) : Extended Image Blend node with some extra blend functions.

Int Math (Badman) : Integer Math node with some basic Math functions

HexGenerator(Badman) : Node that generates Hex Colors from linear RGB Values

String (Badman) : Simple String Type node

Concat String (Badman) : Simple String Concat Node with a new line option, ideal for combining Tokens from BLIP or CLIP

interrogation

Print (Badman) : Prints String input to console

IO Config (Badman) : IO configurator that sets up paths dynamically to be stored in setter nodes

Select String from List (Badman): Selects a specific String from a String List output and forwards this to the output. Can be used to target a specific String when loading prompts from files or from a multi image BLIP interrogator.

Inject Latent Noise Masked (Badman): Injects noise into latent space with mask control. High mask values receive more noise, low values receive less. Supports multiple blend modes (replace, add, multiply) and mask inversion.

WAN Three Frame To Video: Generates video from 3 keyframes (start, middle, end) with proper masking for smooth transitions. Supports adjustable middle frame positioning, configurable frame blend width for smooth transitions, and CLIP vision output concatenation for enhanced conditioning.

TODO

  • IO Config (Badman) : Refactor to allow for renaming specific I/O paths, currently fixed path names that I tend to use.