ComfyUI-seamless-tiling

ComfyUI-seamless-tiling
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纹理生成无缝平铺VAE修改A1111兼容
生成近乎无缝纹理,复现A1111的Tiling并支持独立X/Y平铺,通过Seamless Tile与Circular VAE高效实现模型修改与解码。
💡 在ComfyUI中快速生成可平铺纹理,用于游戏材质或背景制作。
🍴 21 Forks💻 Python🔄 2026-02-12
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https://pan.quark.cn/s/b45acaa3411d
tile
📄 README

ComfyUI-seamless-tiling

Example workflow:

ComfyUI nodes for generating seamless textures. Replicates “Tiling” option from A1111, including independent X/Y tiling.

Use “Seamless Tile” node between loader and samplers to modify model, and “Make Circular VAE” or “Circular VAE Decode” node to decode image. (Make Circular VAE is more efficient, since it only modifies the VAE model once instead of on each decode)

“Offset Image” node to check for seams.

Circular VAE Decode code from https://github.com/FlyingFireCo/tiled_ksampler

X/Y tiling implementation modified from https://github.com/tjm35/asymmetric-tiling-sd-webui

conditioning/Seamless Tile  
latent/Circular VAE Decode (tile)  
latent/Make Circular VAE  
image/Offset Image